Deadly Premonition Director's Cut review | GTOGG
Added: 14.11.2013 11:18 | 20 views | 0 comments
Love it or hate it, one thing is for sure: Deadly Premonition is nothing if not memorable. The improved Director's Cut, released only recently, adds a number of new things to appeal to those that have already experienced this fantastically bizarre Twin Peaks-like adventure.
From:
n4g.com
| The Engima That Is Dragons Dogma
Added: 13.11.2013 5:21 | 20 views | 0 comments
Sean Halliday of Pixel Gate writes:
''Dragons Dogma has prompted the strangest range of reviews in quite some time. From near perfect scores to full on condemnations, Dragons Dogma is a strange beast. The last time a game divided opinions in such a manner (at least the last game I recall) was 2009s Deadly Premonition. Marred by low production values and some rigid controls, Deadly Premonition was in actual fact a deep and clever little game. Fast forward to 2012 and Deadly Premonition has developed a cult hit status. Dragons Dogma seems destined to go the same way.''
From:
n4g.com
| How Deadly Premonition Became A Cult Hit
Added: 12.11.2013 12:17 | 25 views | 0 comments
Sean Halliday of Pixel Gate writes:
''For every triple-A video game theres a bunch of lower budget (and brow) games. More often than not the lower budget games tend to fall into the bottomless pit of obscurity. From time to time, one of these low budget games somehow manages to break through into the mainstream. This is when things become interesting and cult hits are made. Deadly Premonition is the perfect example of this.''
From:
n4g.com
| Deadly Premonition Review | Gather Your Party
Added: 12.11.2013 7:22 | 13 views | 0 comments
GYP: "This is my example of a perfect game, the kind of game every other game should strive to be. Not in that every game should be a quirky mystery story, but that developers shouldnt be afraid to go beyond what is considered acceptable and do their own thing."
From:
n4g.com
| Deadly Premonition Review | Gather Your Party
Added: 12.11.2013 5:17 | 18 views | 0 comments
GYP: "This is my example of a perfect game, the kind of game every other game should strive to be. Not in that every game should be a quirky mystery story, but that developers shouldnt be afraid to go beyond what is considered acceptable and do their own thing."
From:
n4g.com
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